Hsing: Having heard about him in previous levels it's the knife wielding capo of the local gangs. He's also never seen without his trusty blue tooth which we can only assume is cheap Borg technology. He also enjoys talking about cheap places to get haircuts which I think just might be a euphemism for man-boy love.
Glazer: What's a cockney gentleman like this doing in Shanghai? Well he's Lynch connection with their next job and he's full of piss and vinegar.
And it seems that Lynch has just the situation in mind. After the events of the first game he's wanting even more to make things right with Jenny, his daughter, and a good step towards that would be a considerable amount of money. But he's got one last score set-up that should hopefully have him getting out of the game.Īdam 'Kane' Marcus: The stable one of the bunch, though it's all really relative, is a family man who's been on hard times ever since the end of the first game (and some would say for his entire life). With his new girlfriend Xui, Lynch is hoping to start a new life without all the unnecessary killing and maybe just a small portion of the yelling. James Seth Lynch: The less stable and more flighty one of the duo will actually end up being something of the driving force this time.
I'll try my best to keep the cuts to a minimal as the game might already make some extremely nauseous as is but I do want to take advantage of the wide, sweeping areas as possible with both of our vantage points.Īdditionally if you are unsure of the chain of events for the first game, not that they highly factor in outside of the personalities of the main characters then I do recommend watching Blister's LP of the first game which is in the LP archive ( ). Respectively this will be a co-op let's play between myself and my friend Phataku, with me as Lynch and he as Kane.
Much like the awful shaky cam or mosaic on people, so there's no way to get around that and it's just creative license in the game. I do also want to point out that some of the more creative design choices they went with to present this game might appear as pixelation or graphic glitches, but just realize that is all a part of the game. It's an interesting ride none the less and hopefully this will glide you gently through the experience. For all the pleasant music and well done backdrops that the game has to offer, it's usually overwhelmed by the constant yelling of two old sociopaths and the same tired cover shooter style that has been pretty rampant in 3rd person perspective games for the last half decade. Released in mid August of 2010 by Eidos the game was met with mixed to low reviews, due in part to the lack of replay and small play time (normally between 2-4 hours depending). I can honestly say it's not that last one but that is what this let's play is all about as we proceed to play the less than stellar sequel to the already less than stellar Kane & Lynch.
What is an anti-hero? A questionable figure seeking justice and trying to do the right thing, even when that right thing has a negative outcome? Maybe a tough as nails, loose cannon seeking to correct the wrongs of the world through extreme measures? Perhaps it's two middle aged, pill popping hitmen wanting to get some money by randomly shooting a lot of people?